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Course Fees and Duration

Course Duration:
(36 m) 3 years
Course Tuition Fees:
USD 12,414
Course Miscellanous Fees:

Placing

Area:
Jalan Teknokrat 1/1
Location of Study:
Selangor
Full Time/Part Time:
Full Time
Awarding University:
Limkokwing University

Diploma in Games Art

  Institution: Limkokwing University

Field Of Study:
Computing, Technology & IT, Creative Arts, Design & Music
Level Of Study:
Diploma
Course Subject:
Course Intake:
April, September

Programme Description

Computer gaming is a phenomenon of the digital age. Once regarded as an adolescent pastime, computer games are today the entertainment and media industry’s fastest growing segment. It has matured to become an industry of increasing sophistication and draws on the advancing technologies from software engineering, computer programming, computer graphics, animation and even artificial intelligence.

As game enthusiasts seek more challenging platforms and environments, the industry is constantly on the lookout for talented designers to create more exciting new games that push the boundaries of technology and creativity.

The Diploma in Games Art will provide comprehensive studies of conceptual ideas, story, character and visual design disciplines. It will focus on developing the student’s technical and aesthetic-based skill-sets as well as the ability to coordinate games development teams.

With a primary focus on creating visuals for the screen, a games art student will learn to create highly marketable graphics for the latest gaming platforms/consoles as well as for the mobile/portable device. The programme will provide comprehensive study of the conceptual, story, character and visual design aspects. It will focus on developing highly marketable technical and aesthetic skills as well as the ability to coordinate games development teams.

Students will examine the evolution of computer games, the elements that contribute to a game’s playability, hardware and software environments and the visual design, testing, creation and marketing of games. An important component of the course is the practical training students will undergo in preparation for this competitive and highly lucrative industry.

Entry Requirement

  • Pass SPM / SPMV /O Levels with 3 credits; OR
  • Any other equivalent qualifications recognized by the Malaysian Government

International Students

For non-Malaysian citizens, please refer to the Malaysian Qualification Agency’s (MQA) List of Overseas Qualifications & its equivalency with Malaysian Education System (PDF) to see if you qualify for this course.

Programme structure

Year 1
Semester 1 Semester 2
Design Studies 1 Design Studies 2
Life Drawing 1 Life Drawing 2
Creative Studies 1 Creative Studies 2
Analytical Drawing & Color Theory History of Art
Communication Studies 1 Photographic Studies
Moral / Islamic Studies* Communication Studies 2
Malaysian Studies

 

Year 2
Semester 3 Semester 4
Creative Drawing Digital Imaging 2
Digital Imaging 1 Animation principles 1
Design Principles 3D Games Modeling 2
3D Games Modeling 1 Casual Games Development 1
Introduction to Games Design Principles of Game Development & Technology
Bahasa Kebangsaan A/B*

 

Year 3
Semester 5 Semester 6
Imaging for Games Advanced Games Development
Animation Principles 2 Major Project
3D Animation for Games Professional Studies for Games
Casual Games Development 2
Games Production

* Not applicable for international students

Where will it lead?

A Diploma in Games Art will provide you with a number of options, such as:

  • Advanced Standing into a related Limkokwing University Degree programme.
  • Advanced Standing into an overseas Degree programme from our Partner Universities.
  • Straight into industry.

Career Opportunities

The Diploma in Games Art features a career-relevant concentration in Games Art that allows students this specialised focus in greater depth. Graduates will have the training and skills they need to compete for entry-level positions in the game industry such as :

  • Concept Artists
  • 3D Modelers
  • 3D Character Modelers
  • Texture Artists
  • Game Interface Designers
  • Character Riggers
  • 2D Game Animators
  • Lighting Artists
  • Pixel Artists

 Source :Limkokwing University


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