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Asia Pacific University of Technology & Innovation (APU)

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Course Fees and Duration

Course Duration:
(36 m) 3 years
Course Tuition Fees:
USD 14,663
Course Miscellanous Fees:

Placing

Area:
Bukit Jalil,
Location of Study:
Kuala Lumpur
Full Time/Part Time:
Full Time
Awarding University:
Staffordshire University, UK & Asia Pacific University (Dual Degree)

BSC (HONS) IN COMPUTER GAMES DEVELOPMENT

  Institution: Asia Pacific University of Technology & Innovation (APU)

Field Of Study:
Computing, Technology & IT
Level Of Study:
Undergraduate
Course Subject:
Course Intake:
April, August, January, May, October

BSC (HONS) IN COMPUTER GAMES DEVELOPMENT

 

This programme is specifically designed to provide:

  • Knowledge, skills, and abilities required by a technical professional in the field of computer games.
  • The ability to critically evaluate the design, logic, and implementation of computer games.
  • Facility with advanced techniques for computer graphics and 3D digital animation.

LEVEL 1

The focus of this degree is the technical aspects of designing and developing interactive computer games – there is little emphasis on ‘creative’ design elements. Modules that provide a foundation for any IT professional include System Analysis & Design, Fundamentals of Software Development, and Introduction to Programming. Introduction to Management and Computing & IT in the Workplace provide a foundation for multidisciplinary education and understanding personal and organisational development. The specialised modules cover the essentials of computer game logic design and interaction of game elements. Important and relevant skills for independent learning are introduced throughout this level.

Common Modules

  • Computing & IT in the Workplace
  • Fundamentals of Software Development
  • Introduction To C Programming
  • Introduction to Management
  • Mathematical Concepts for Computing
  • System Analysis & Design

Specialised Modules

  • Computer Games Design: Documentation
  • Computer Games Level Design
  • Games Engines
  • Games Physics

In addition to the above, all students are also required to successfully complete General Studies modules as stipulated by the Malaysian Qualification Agency, as well as fulfill credit requirements for Co-Curricular Activities.

LEVEL 2

Further in-depth games analysis and design skills are developed at Level 2 with Analogue Games and Believable Models, while the two Games Design modules take you through the complete production lifecycle. Basic 3D Computer Character Modelling and Imaging & Special Effects introduce the context of digital representation and manipulation that is the foundation for animation. In Computer Graphics you will be introduced to APIs that implement graphical transformation algorithms. Animation and digital image manipulation are key areas of study at Level 3. Along with independent learning, a common theme in all APU ICT awards is fostering creativity and innovation in individuals and teams. These themes are the specific focus of the Creativity & Innovation and Research Methods for Computing & Technology modules.

Independent learning continues in all modules but is a particular focus and requirement in Research Methods.

Common Modules

  • Creativity & Innovation
  • Professional & Enterprise Development
  • Research Methods For Computing and Technology

Specialised Modules

  • Analogue Games
  • Basic 3D Computer Character Modelling
  • Believable Models for Games & Virtual Reality
  • Computer Games Design: High Concept and Preproduction
  • Computer Games Design: Production and Testing
  • Computer Graphics
  • Imaging & Special Effects
  • Mathematics for Computer Graphics
  • Programming Concepts in C++

LEVEL 3

The focus of Level 3 is further development of relevant technical skills and the ability to apply these skills with strong critical thinking and analysis. Advanced techniques for computer graphics and animation are built on the skills acquired at previous levels, and audio for computer games is introduced. HCI and Usability and Mobile Multimedia & Gaming present approaches to designing and evaluating applications with an emphasis on the user perspective. General personal and professional development is enhanced in Project Management, while Innovation Management & New Product Development continues the theme of generating new ideas and creating new products.

The Computer Games Development Project also develops the academic and practical aspects of your chosen areas of study and reinforces your independent learning skills. This is where you will demonstrate higher level critical thinking, analysis and solutions development skills which will enhance your employability.

Common Modules

  • Innovation Management and New Product Development
  • Project Management

Specialised Modules

  • 3D Computer Graphics
  • Advanced 3D Character Modelling and Animation
  • Audio For Computer Games
  • Computer Games Development Project
  • HCI and Usability
  • Investigations in Compter Games Development
  • Mobile Multimedia & Gaming
  • Multimedia Techniques For Animation, Games & Film Effects
  • Programming Techniques for Animation & Computer Games

CAREERS IN COMPUTER GAMES DEVELOPMENT

Primarily involved in designing and developing interactive games to be deployed over a wide variety of platforms, using a wide range of techniques. Jobs include Games Programmers, Games Developers and others.

 

Source: Asia Pacific University