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Help University

Bachelor of Computer Science (Hons) Games & Interactive Media

  Institution: HELP University

Field Of Study:
Computing, Technology & IT
Level Of Study:
Undergraduate
Course Subject:
Course Intake:
January, May, October

The video games industry is a multi billion-dollar industry spanning every continent in the world.

The BSc (Hons) Games and Interactive Media degree offered by the Department of Information Technology at HELP University is a three year course. It is designed to provide a thorough understanding of the issues involved in multimedia and video games technologies. On top of the curriculum, students are also able to participate in workshops in areas of console programming and architecture, sound engineering and also seminars given by industry experts.

In the practical sense, the student will learn different methodologies, skills, and utilization of diverse hardware and software in order to realize their creative ideas. In theoretical concepts, the student will understand the techniques and the theories behind electronic games and interactive media developments. Graduates can also expect to find employment not only in the video games industry but also media, film, advertising or education.

Subject Listing

Year 1
8 Compulsory Subjects

  • Introduction to Information Technology
  • Internet Concepts & Infrastructure
  • Introduction to Database Systems
  • Application of Mathematics in IT
  • IT and Entrepreneurship
  • Programming in Java I
  • Introduction to Data Communications
  • Discrete Mathematics

Year 2
6 Compulsory Subjects

  • Introduction to Electronic Games
  • Introduction to Computer Graphics and Game Development
  • Game Design
  • Object-Oriented Programming in C++
  • 3D Modelling
  • Multimedia Authoring and Development

Elective Subjects (Choose 2)

  • Programming in Java II
  • User Experience Design
  • Introduction to Mobile Apps
  • Data Structures and Algorithms
  • Game Level Design
  • Object-Oriented Modelling using UML
  • MMO Games Development

Year 3
5 Compulsory Subjects

  • Final Year Project I
  • Final Year Project II
  • Game Programming
  • Business Development Project
  • Industrial Internship

Elective Subjects (Choose 4)

  • Software Architecture and Game Engine Design
  • Game AI and Programming
  • Advanced Computer Graphics
  • Game Development Tools and Algorithms
  • Game Maths and Physics
  • Mobile Game Development
  • Mobile Applications Development
  • Advanced 3D Modelling and Animation

Assessment:

  • Course work and assignments approximately 50-70%
  • Written examination approximately 30-50%

Entry Requirements

Any one of the following:

  • HELP Foundation in Arts/ Foundation in Science
  • 2 STPM Grade C
  • 2 A-Level passes
  • 5 Bs in Senior Middle 3 (UEC)
  • 5 CPU passes with a minimum average of 50%
  • 5 SAM/ TEE passes with a university aggregate of 50%
  • Equivalent qualification
    and
    3 O-Level/SPM credits (including a pass in Bahasa Malaysia and a credit in Mathematics)

Intake

 January, May, October each year